CREATURE SCULPTING & DESIGN

With Jordu Schell & Ryan Kingslien

Awesome!

Let's look at what you get.
UNIQUE AND FIRST OF ITS KIND COURSE: Access to the first-of-its-kind sculpting course composed of both a clay track & a ZBrush track. This course is ideal for both digital artists wanting to refine there skills with clay & for those traditional artists wanting to learn how to work as digital artists.
LIVE CRITS: Access semi-monthly crits hosted by Jordu & Ryan Kingslien. Ask questions. Get feedback and learn how to improve your sculpting.
SUPPORT: Enjoy 24/7 email support by our team of ZBrush experts!
THREE FREE MONTHS OF ZBRUSHWORKSHOPS: A $135 value
ALUMNI DISCOUNT: Enjoy $100 off all future classes at Visualarium.
MODULE 1: The first module consists of establishing the wire armature, pose and basic shape of a full figure creature in clay. In ZBrush it goes over the Quick Sculpt Maquette workflow that Ryan has developed to mimic traditional sculpting methods.
MODULE 2: In this module, Jordu begins to define specific secondary forms and fully realize the the anatomy of creature.
MODULE 3: In this module, Jordu explains the three steps you need to know to properly smooth your models and create the foundation for realistic skin. In ZBrush, Ryan Kingslien, explains how to use ZBrush's native polish settings, smooth brush and various other features of ZBrush designed to offer the same clay sculpting workflows used by Jordu.
MODULE 4: Time to texture the skin & to paint it! In this module Jordu shows you how he paints directly on his sculpts and establishes their final look and feel. In ZBrush, Ryan walks you through the PolyPainting toolset and what you need to know to create realistic skin texture and painting inside of ZBrush.
MODULE 5: Now that you've completed an entire figure its time to switch gears and study something more in-depth, a bust.
MODULE 6: In this module, Jordu demonstrates how to create emotion and character in your sculpts.
MODULE 7: Jordu demonstrates how he creates realistic skin and facial details in his sculpts while Ryan shows you how to use skin directionality and facial anatomy to realistically replicate Jordu's sculpt.
MODULE 8: Time for a Creature Bonanza! After all that you've learned its time to start a brand new creature from scratch in either ZBrush or in clay and get ready for the last critique.
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JORDU-ISM

“There was a student once who expressed he was hoping for more “tricks and tips” and I had to explain to him that this work is not based on a trick and it’s not based on a tip… its working, and practice and practice and practice and working and practice”

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