Teaching You: ANATOMY R4 (in ZBRUSH) - REGISTRATION IS NOW CLOSED
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Ryan Kingslien is the founder of ZBrushWorkshops, the leading ZBrush training site, and Visualarium where he brings in the worlds finest artists for unique, in-depth art courses.Ryan trained as a traditional artist at the Pennslyvannia Academy of Fine Art and was the very first Product Manager for ZBrush at Pixologic.
During his tenure at Pixologic Ryan developed the curriculum that is now the standard in schools across the globe and consulted with companies such as ILM, Sony Pictures Imageworks, Bungie Studios, Ubisoft and Electronic Arts to integrate digital sculpting into their production pipelines.
"The study of anatomy is the most important hurdle between an artist knowing what they are doing and getting lucky doing something that works ok. Artistic Anatomy puts you in control."
- Founded Visualarium
- Founded ZBrushWorkshops
- Author of Sculpting For Games with Wiley Publishing
- Written many articles for 3D World Magazine & other publications
- Consulted on Pirates of the Caribbean and next-generation games with EA, Ubisoft & others
- Worked in Development on the release of ZBrush 3 & ZBrush 3.1